(but here's a shameless plug for it anyway) Should be compatible with pretty much anything that doesn't also modify these skills.īecause this doesn't remove any of his mounts, I'm not going to include it in the dismounted LLs pack. It then grew wildly and split off into four other mods, which it's designed to work with:īytz Skills of the Empire Rejuvenated: An Empire Skills Overhaulīytz For The Emperor! An Empire Unit Tweaks Mod This mod was actually the first mod I started work on and why I learned to mod in the first place. He also lost a lot of raw combat stats, so now he doesn't have even odds in dueling Grimgor at level 1 like in vanilla.Ģ: Now feels like the legendary general he is supposed to beģ: Is now much more in line with other LLsĤ: His army now actually feels like it's made up of elite units, even from turn 1. I completely remade all six of his unique skills, gave him a unique special aura ability, and modified Ghal Maraz so it doesn't make him one of the best 1v1 fighters in the game. The buffs he brings to the army are small to irrelevant, he has almost no global impact, and so usually the best move is just to take the personal combat skills, mount him on Deathwing, and call it a day. In vanilla, Karl Franz is not nearly the Emperor he should be in lore.
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